Combining Philosophers

All the ideas for Agrippa, Jonathan Barnes and Claude Lvi-Strauss

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10 ideas

1. Philosophy / H. Continental Philosophy / 4. Linguistic Structuralism
Basic to human culture are binary oppositions, such as eating raw or cooked [Levi-Strauss, by Green,TH]
     Full Idea: Lévi-Strauss made canonic to French structuralism the idea that human culture could be understood through a series of binary oppositionsn - the difference between what could be eaten raw and what cooked being one of the most fundamental.
     From: report of Claude Lévi-Strauss (works [1950]) by T.H. Green - Prolegomena to Ethics 1
     A reaction: My guess is that such oppositions can often be illuminating, but will always be eventually judged as too simplistic.
2. Reason / A. Nature of Reason / 9. Limits of Reason
All discussion is full of uncertainty and contradiction (Mode 11) [Agrippa, by Diog. Laertius]
     Full Idea: Eleventh mode: all topics of discussion are full of uncertainty and contradiction.
     From: report of Agrippa (fragments/reports [c.60]) by Diogenes Laertius - Lives of Eminent Philosophers 09.Py.10
All reasoning endlessly leads to further reasoning (Mode 12) [Agrippa, by Diog. Laertius]
     Full Idea: Twelfth mode: all reasoning leads on to further reasoning, and this process goes on forever.
     From: report of Agrippa (fragments/reports [c.60]) by Diogenes Laertius - Lives of Eminent Philosophers 09.Py.10
Proofs often presuppose the thing to be proved (Mode 15) [Agrippa, by Diog. Laertius]
     Full Idea: Fifteenth mode: proofs often presuppose the thing to be proved.
     From: report of Agrippa (fragments/reports [c.60]) by Diogenes Laertius - Lives of Eminent Philosophers 09.Py.10
Reasoning needs arbitrary faith in preliminary hypotheses (Mode 14) [Agrippa, by Diog. Laertius]
     Full Idea: Fourteenth mode: reasoning requires arbitrary faith in preliminary hypotheses.
     From: report of Agrippa (fragments/reports [c.60]) by Diogenes Laertius - Lives of Eminent Philosophers 09.Py.10
13. Knowledge Criteria / A. Justification Problems / 2. Justification Challenges / a. Agrippa's trilemma
Agrippa's Trilemma: justification is infinite, or ends arbitrarily, or is circular [Agrippa, by Williams,M]
     Full Idea: Agrippa's Trilemma offers three possible outcomes for a regress of justification: the chain goes on for ever (infinite); or the chain stops at an unjustified proposition (arbitrary); or the chain eventually includes the original proposition (circular).
     From: report of Agrippa (fragments/reports [c.60], §2) by Michael Williams - Without Immediate Justification §2
     A reaction: This summarises Ideas 1911, 1913 and 1914. Agrippa's Trilemma is now a standard starting point for modern discussions of foundations. Personally I reject 2, and am torn between 1 (+ social consensus) and 3 (with a benign, coherent circle).
13. Knowledge Criteria / E. Relativism / 1. Relativism
Everything is perceived in relation to another thing (Mode 13) [Agrippa, by Diog. Laertius]
     Full Idea: Thirteenth mode: everything is always perceived in relation to something else.
     From: report of Agrippa (fragments/reports [c.60]) by Diogenes Laertius - Lives of Eminent Philosophers 09.Py.10
18. Thought / E. Abstraction / 8. Abstractionism Critique
Abstraction from an ambiguous concept like 'mole' will define them as the same [Barnes,J]
     Full Idea: The procedure of abstraction will not allow us to distinguish the ambiguity between 'mole' as an animal and as an artefact. The stages of abstraction will only end up with 'physical object', and this will then count as the definition.
     From: Jonathan Barnes (Commentary on 'Posterior Analytics [1993], n to 97b7)
     A reaction: This is a problem if you adhere to a rather precise account of the steps of abstraction, with every stage explicit (and probably expressed in terms of sets), but I suspect that the real tangle of semi-conscious abstraction avoids this problem.
Abstraction cannot produce the concept of a 'game', as there is no one common feature [Barnes,J]
     Full Idea: Abstractions cannot account for those general terms whose instances do not have any set of features in common. The word 'game' is not ambiguous, but not all games have one thing in common; they are united by looser 'family resemblance'.
     From: Jonathan Barnes (Commentary on 'Posterior Analytics [1993], n to 97b7)
     A reaction: (This point comes from Wittgenstein, Idea 4141) English-speakers can't agree on borderline cases (avoiding cracks in pavements). Life is just a game. The objection would be refuted by discussion of higher-level abstractions to make connections.
Defining concepts by abstractions will collect together far too many attributes from entities [Barnes,J]
     Full Idea: If we create abstractions by collection of attributes common to groups of entities, we will collect far too many attributes, and wrongly put them into the definition (such as 'having hairless palms' when identifying 'men').
     From: Jonathan Barnes (Commentary on 'Posterior Analytics [1993], n to 97b7)
     A reaction: [compressed] Defining 'man' is a hugely complex business (see Idea 1763!), unlike defining 'hair' or 'red'. Some attributes will strike perceivers immediately, but absence of an attribute is not actually 'perceived' at all.