22 ideas
8472 | Sentential logic is consistent (no contradictions) and complete (entirely provable) [Orenstein] |
8476 | Axiomatization simply picks from among the true sentences a few to play a special role [Orenstein] |
8480 | S4: 'poss that poss that p' implies 'poss that p'; S5: 'poss that nec that p' implies 'nec that p' [Orenstein] |
8474 | Unlike elementary logic, set theory is not complete [Orenstein] |
8465 | Mereology has been exploited by some nominalists to achieve the effects of set theory [Orenstein] |
8452 | Traditionally, universal sentences had existential import, but were later treated as conditional claims [Orenstein] |
8475 | The substitution view of quantification says a sentence is true when there is a substitution instance [Orenstein] |
8454 | The whole numbers are 'natural'; 'rational' numbers include fractions; the 'reals' include root-2 etc. [Orenstein] |
8473 | The logicists held that is-a-member-of is a logical constant, making set theory part of logic [Orenstein] |
8458 | Just individuals in Nominalism; add sets for Extensionalism; add properties, concepts etc for Intensionalism [Orenstein] |
8457 | The Principle of Conservatism says we should violate the minimum number of background beliefs [Orenstein] |
8477 | People presume meanings exist because they confuse meaning and reference [Orenstein] |
8471 | Three ways for 'Socrates is human' to be true are nominalist, platonist, or Montague's way [Orenstein] |
8484 | If two people believe the same proposition, this implies the existence of propositions [Orenstein] |
22717 | Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone] |
22718 | Formal game theory is about maximising or minimising numbers in tables [Poundstone] |
22719 | The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone] |
22720 | Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone] |
22721 | The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone] |
22722 | TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone] |
22723 | Do unto others as you would have them do unto you - or else! [Poundstone] |
7073 | I am a creative nothing, out of which I myself create everything [Stirner] |