Combining Philosophers

All the ideas for Anaxarchus, Harold Noonan and William Poundstone

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17 ideas

6. Mathematics / A. Nature of Mathematics / 4. Using Numbers / c. Counting procedure
It is controversial whether only 'numerical identity' allows two things to be counted as one [Noonan]
9. Objects / E. Objects over Time / 4. Four-Dimensionalism
I could have died at five, but the summation of my adult stages could not [Noonan]
9. Objects / E. Objects over Time / 5. Temporal Parts
Stage theorists accept four-dimensionalism, but call each stage a whole object [Noonan]
9. Objects / F. Identity among Objects / 2. Defining Identity
Problems about identity can't even be formulated without the concept of identity [Noonan]
Identity is usually defined as the equivalence relation satisfying Leibniz's Law [Noonan]
Identity definitions (such as self-identity, or the smallest equivalence relation) are usually circular [Noonan]
Identity can only be characterised in a second-order language [Noonan]
9. Objects / F. Identity among Objects / 8. Leibniz's Law
Indiscernibility is basic to our understanding of identity and distinctness [Noonan]
Leibniz's Law must be kept separate from the substitutivity principle [Noonan]
13. Knowledge Criteria / D. Scepticism / 1. Scepticism
Anaxarchus said that he was not even sure that he knew nothing [Anaxarchus, by Diog. Laertius]
23. Ethics / B. Contract Ethics / 1. Contractarianism
Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone]
23. Ethics / B. Contract Ethics / 6. Game Theory
Formal game theory is about maximising or minimising numbers in tables [Poundstone]
The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone]
23. Ethics / B. Contract Ethics / 7. Prisoner's Dilemma
Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone]
The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone]
23. Ethics / B. Contract Ethics / 8. Contract Strategies
TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone]
Do unto others as you would have them do unto you - or else! [Poundstone]