Combining Philosophers

All the ideas for Michael Burke, Gonzalo Rodriguez-Pereyra and John Bacon

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14 ideas

8. Modes of Existence / B. Properties / 13. Tropes / a. Nature of tropes
Individuals consist of 'compresent' tropes [Bacon,John]
A trope is a bit of a property or relation (not an exemplification or a quality) [Bacon,John]
Trope theory is ontologically parsimonious, with possibly only one-category [Bacon,John]
8. Modes of Existence / E. Nominalism / 2. Resemblance Nominalism
Resemblance Nominalists say that resemblance explains properties (not the other way round) [Rodriquez-Pereyra]
Entities are truthmakers for their resemblances, so no extra entities or 'resemblances' are needed [Rodriquez-Pereyra]
9. Objects / A. Existence of Objects / 5. Individuation / e. Individuation by kind
Persistence conditions cannot contradict, so there must be a 'dominant sortal' [Burke,M, by Hawley]
The 'dominant' of two coinciding sortals is the one that entails the widest range of properties [Burke,M, by Sider]
9. Objects / B. Unity of Objects / 1. Unifying an Object / b. Unifying aggregates
'The rock' either refers to an object, or to a collection of parts, or to some stuff [Burke,M, by Wasserman]
9. Objects / B. Unity of Objects / 3. Unity Problems / b. Cat and its tail
Tib goes out of existence when the tail is lost, because Tib was never the 'cat' [Burke,M, by Sider]
9. Objects / B. Unity of Objects / 3. Unity Problems / c. Statue and clay
Sculpting a lump of clay destroys one object, and replaces it with another one [Burke,M, by Wasserman]
Burke says when two object coincide, one of them is destroyed in the process [Burke,M, by Hawley]
Maybe the clay becomes a different lump when it becomes a statue [Burke,M, by Koslicki]
9. Objects / B. Unity of Objects / 3. Unity Problems / d. Coincident objects
Two entities can coincide as one, but only one of them (the dominant sortal) fixes persistence conditions [Burke,M, by Sider]
10. Modality / E. Possible worlds / 2. Nature of Possible Worlds / a. Nature of possible worlds
Maybe possible worlds are just sets of possible tropes [Bacon,John]