more from this thinker     |     more from this text


Single Idea 12885

[filed under theme 9. Objects / E. Objects over Time / 7. Intermittent Objects ]

Full Idea

Temporal objects which are scattered in time - i.e. have temporal gaps in them, like interrupted discussions or chess games - are less unified than those without gaps.

Gist of Idea

Objects like chess games, with gaps in them, are thereby less unified

Source

Peter Simons (Parts [1987], 9.2)

Book Ref

Simons,Peter: 'Parts: a Study in Ontology' [OUP 1987], p.326


A Reaction

Is he really saying that a discussion or a chess game is less unified if there is even the slightest pause in it? Otherwise, how long must the pause be before it disturbs the unity? Do people play internet chess, as they used to play correspondence chess?


The 8 ideas with the same theme [objects which cease, and then return to existence]:

One thing cannot have two beginnings of existence, nor two things one beginning [Locke]
If a ruined church is rebuilt, its relation to its parish makes it the same church [Hume]
Intermittence is seen in a toy fort, which is dismantled then rebuilt with the same bricks [Chisholm, by Simons]
A restored church is the same 'church', but not the same 'building' or 'brickwork' [Wiggins]
A thing begins only once; for a clock, it is when its making is first completed [Wiggins]
When an electron 'leaps' to another orbit, is the new one the same electron? [Inwagen]
Intermittent objects would be respectable if they occurred in nature, as well as in artefacts [Simons]
Objects like chess games, with gaps in them, are thereby less unified [Simons]