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Single Idea 15267

[filed under theme 7. Existence / D. Theories of Reality / 9. States of Affairs ]

Full Idea

A state of affairs consists of structures of particulars that endure (of which physical objects would be one type), the properties and powers of those particulars, and the relations obtaining among them. A common 'event' is a change in state of affairs.

Gist of Idea

Events are changes in states of affairs (which consist of structured particulars, with powers and relations)

Source

Harré,R./Madden,E.H. (Causal Powers [1975], 6.IV)

Book Ref

Harré,R/Madden,E.H.: 'Causal Powers: A Theory of Natural Necessity' [Blackwell 1975], p.109


A Reaction

I find 'event' to be so vague, and so dependent on pragmatic interests, that it has hard to find a place for it in an ontological system. Ditto with state of affairs. They overlap. States of affairs can survive change (like a political majority).


The 8 ideas with the same theme [reality as a collection of complex situations]:

Modern trope theory tries, like logical atomism, to reduce things to elementary states [Russell, by Ellis]
A state of affairs pertains to a thing if it implies that it has some property [Chisholm]
I propose that events and propositions are two types of states of affairs [Chisholm]
The mark of a state of affairs is that it is capable of being accepted [Chisholm]
Truthmaking needs states of affairs, to unite particulars with tropes or universals. [Armstrong]
Events are changes in states of affairs (which consist of structured particulars, with powers and relations) [Harré/Madden]
How do things combine to make states of affairs? Constituents can repeat, and fail to combine [Lewis]
We must distinguish 'concrete' from 'abstract' and necessary states of affairs. [Sider]