Combining Texts

All the ideas for 'Idealism: a critical survey', 'Prisoner's Dilemma' and 'An Outline of Empiricism'

unexpand these ideas     |    start again     |     specify just one area for these texts


10 ideas

2. Reason / A. Nature of Reason / 7. Status of Reason
Early empiricists said reason was just a useless concept introduced by philosophers [Galen, by Frede,M]
     Full Idea: The so-called Empiricists in Hellenistic times [as cited by Galen] denied the existence of reason, treating it as a useless theoretical postulate introduced by some philosophers
     From: report of Galen (An Outline of Empiricism [c.170], 87.4-9.28ff) by Michael Frede - Intro to 'Rationality in Greek Thought' p.3
     A reaction: I think 'be sensible' is understood by everyone, but 'use your reason' is far from obvious. The main role of reason seems to be as an identifier for human exceptionalism. Animals obviously make good judgements. Frede thinks the empiricists were right.
13. Knowledge Criteria / B. Internal Justification / 5. Coherentism / b. Pro-coherentism
We can no more expect a precise definition of coherence than we can of the moral ideal [Ewing]
     Full Idea: I think it is wrong to tie down the advocates of the coherence theory to a precise definition. ...It would be altogether unreasonable to demand that the moral ideal should be exhaustively defined, and the same may be true of the ideal of thought.
     From: A.C. Ewing (Idealism: a critical survey [1934], p.231), quoted by Erik J. Olsson - Against Coherence 7.6
     A reaction: I strongly agree. It is not a council of despair. I think the criteria of coherence can be articulated quite well (e.g by Thagard), and the virtues of enquiry can also be quite well specified (e.g. by Zagzebski). Very dissimilar evidence must cohere.
13. Knowledge Criteria / B. Internal Justification / 5. Coherentism / c. Coherentism critique
If undetailed, 'coherence' is just a vague words that covers all possible arguments [Ewing]
     Full Idea: Without a detailed account, coherence is reduced to the mere muttering of the word 'coherence', which can be interpreted so as to cover all arguments, but only by making its meaning so wide as to rob it of almost all significance.
     From: A.C. Ewing (Idealism: a critical survey [1934], p.246), quoted by Erik J. Olsson - Against Coherence 2.2
     A reaction: I'm a fan of coherence, but it is a placeholder, involving no intrinsic or detailed theory. I just think it points to the reality of how we make judgements, especially practical ones. We can categorise the inputs, and explain the required virtues.
23. Ethics / B. Contract Ethics / 1. Contractarianism
Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone]
     Full Idea: To fairly divide a cake between two children, the first divides it and the second chooses. …Even division is best, as it anticipates the second child will take the largest piece. Fairness is enforced by the children's self-interests.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Cake')
     A reaction: [compressed] This is introduced as the basic principle of game theory. There is an online video of two cats sharing a dish of milk; each one drinks a bit, then pushes the dish to the other one. I'm sure two children could manage that.
23. Ethics / B. Contract Ethics / 6. Game Theory
Formal game theory is about maximising or minimising numbers in tables [Poundstone]
     Full Idea: At the most abstract level, game theory is about tables with numbers in them - numbers that entities are are efficiently acting to maximise or minimise.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Curve')
     A reaction: A brilliant idea. The question is the extent to which real life conforms to the numberical tables. The assumption that everyone is entirely self-seeking is blatantly false. Numbers like money have diminishing marginal utility.
The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone]
     Full Idea: The minimax theorem says that there is always a rational solution to a precisely defined conflict between two people whose interests are completely opposite.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Minimax')
     A reaction: This is Von Neumann's founding theorem of game theory. It concerns maximising minimums, and minimising maximums. Crucially, I would say that it virtually never occurs that two people have completely opposite interests. There is a common good.
23. Ethics / B. Contract Ethics / 7. Prisoner's Dilemma
The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone]
     Full Idea: The tragedy is when two 'nice' players defect because they misread the other's intentions. The puzzle of the prisoner's dilemma is how such good intentions pave the road to hell.
     From: William Poundstone (Prisoner's Dilemma [1992], 11 'Howard's')
     A reaction: I really wish these simple ideas were better known. They more or less encapsulate the tragedy of the human race, with its inability to prioritise the common good.
Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone]
     Full Idea: Prisoners A and B can support or betray one another. If both support, they each get 1 year in prison. If one betrays, the betrayer gets 0 and the betrayed gets 3. If they both betray they get 2 each. The common good is to support each other.
     From: William Poundstone (Prisoner's Dilemma [1992], 06 'Tucker's')
     A reaction: [by Albert Tucker, highly compressed] The classic Prisoner's Dilemma. It is artificial, but demonstrates that selfish behaviour gets a bad result (total of four years imprisonment), but the common good gets only two years. Every child should study this!
23. Ethics / B. Contract Ethics / 8. Contract Strategies
Do unto others as you would have them do unto you - or else! [Poundstone]
     Full Idea: TIT FOR TAT threatens 'Do unto others as you would have them do unto you - or else!'.
     From: William Poundstone (Prisoner's Dilemma [1992], 12 'TIT')
     A reaction: Essentially human happiness arises if we are all nice, but also stand up firmly for ourselves. 'Doormats' (nice all the time) get exploited. TIT FOR TAT is weak, because it doesn't exploit people who don't respond at all.
TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone]
     Full Idea: The successful TIT FOR TAT strategy (for the iterated prisoner's dilemma) says cooperate on the first round, then do whatever the other player did in the previous round.
     From: William Poundstone (Prisoner's Dilemma [1992], 12 'TIT')
     A reaction: There are also the tougher TWO TITS FOR A TAT, and the more forgiving TIT FOR TWO TATS. The one-for-one seems to be the main winner, and is commonly seen in animal life (apparently). I recommend this to school teachers.