Combining Texts

All the ideas for 'Schopenhauer', 'The Correspondence Theory of Truth' and 'The Evolution of Co-Operation'

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11 ideas

2. Reason / A. Nature of Reason / 5. Objectivity
We become objective when we detach ourselves from the world [Janaway]
     Full Idea: We apprehend the world purely objectively, only when we no longer know that we belong to it.
     From: Christopher Janaway (Schopenhauer [1994], II:368), quoted by Christopher Janaway - Schopenhauer 6 'Objectivity'
     A reaction: Since we are not actually detached from the world, that makes objective thought an act of imagination. And none the worse for that, I would say, since philosophers don't seem to understand the central epistemological importance of imagination.
3. Truth / A. Truth Problems / 5. Truth Bearers
Must sentences make statements to qualify for truth? [O'Connor]
     Full Idea: Maybe a sentence is not a candidate for truth until it is used to make a statement.
     From: D.J. O'Connor (The Correspondence Theory of Truth [1975], Ch.6)
3. Truth / C. Correspondence Truth / 1. Correspondence Truth
Beliefs must match facts, but also words must match beliefs [O'Connor]
     Full Idea: Our beliefs must claim a correspondence with facts, and then the verbal expression of the belief must correspond to the belief itself.
     From: D.J. O'Connor (The Correspondence Theory of Truth [1975], Ch.4)
3. Truth / F. Semantic Truth / 2. Semantic Truth
The semantic theory requires sentences as truth-bearers, not propositions [O'Connor]
     Full Idea: The Semantic Theory of truth requires that sentences are truth-bearers (rather than statements, or propositions).
     From: D.J. O'Connor (The Correspondence Theory of Truth [1975], Ch.6)
What does 'true in English' mean? [O'Connor]
     Full Idea: We do not seem to have any use in ordinary discourse for phrases like 'true in English', 'false in German'.
     From: D.J. O'Connor (The Correspondence Theory of Truth [1975], II.1)
5. Theory of Logic / A. Overview of Logic / 4. Pure Logic
Logic seems to work for unasserted sentences [O'Connor]
     Full Idea: If sentences can have truth-values only when they occur as asserted, it would be impossible to have a truth-functional basis to logic.
     From: D.J. O'Connor (The Correspondence Theory of Truth [1975], Ch.6)
7. Existence / B. Change in Existence / 4. Events / c. Reduction of events
Events are fast changes which are of interest to us [O'Connor]
     Full Idea: The standard cases of events are physical changes which happen sufficiently fast to be observed as changes, and which are of sufficient interest to us to be noticed or commented on.
     From: D.J. O'Connor (The Correspondence Theory of Truth [1975], Ch.7)
11. Knowledge Aims / A. Knowledge / 4. Belief / a. Beliefs
We can't contemplate our beliefs until we have expressed them [O'Connor]
     Full Idea: It is only when beliefs are given some symbolic expression that they acquire the precision and stability that enables us to entertain them.
     From: D.J. O'Connor (The Correspondence Theory of Truth [1975], Ch.5)
Without language our beliefs are particular and present [O'Connor]
     Full Idea: Without language we would be restricted to particular beliefs about the here and now.
     From: D.J. O'Connor (The Correspondence Theory of Truth [1975], Ch.8)
23. Ethics / B. Contract Ethics / 8. Contract Strategies
When players don't meet again, defection is the best strategy [Axelrod]
     Full Idea: When players will never meet again, the strategy of defection is the only stable strategy.
     From: Robert Axelrod (The Evolution of Co-Operation [1984], 5)
     A reaction: This gives good grounds for any community's mistrust of transient strangers, such as tourists. And yet any sensible tourist will want communities to trust tourists, and will therefore behave in a reliable way.
Good strategies avoid conflict, respond to hostility, forgive, and are clear [Axelrod]
     Full Idea: Successful game strategies avoid unnecessary conflict, are provoked by an uncalled for defection, forgive after a provocation, and behave clearly so the other player can adapt.
     From: Robert Axelrod (The Evolution of Co-Operation [1984], 1)
     A reaction: [compressed] Exactly what you would expect from a nice but successful school teacher. The strategies for success in these games is the same as the rules for educating a person into cooperative behaviour. TIT FOR TAT does all these.