Combining Texts

All the ideas for 'Brainstorms:Essays on Mind and Psychology', 'The Evolution of Co-Operation' and 'works'

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5 ideas

15. Nature of Minds / B. Features of Minds / 4. Intentionality / b. Intentionality theories
Theories of intentionality presuppose rationality, so can't explain it [Dennett]
     Full Idea: Intentional theory is vacuous as psychology because it presupposes and does not explain rationality or intelligence.
     From: Daniel C. Dennett (Brainstorms:Essays on Mind and Psychology [1978], p.15?)
     A reaction: Virtually every philosophical theory seems to founder because it presupposes something like the thing it is meant to explain. I agree that 'intentionality' is a slightly airy concept that would probably reduce to something better.
17. Mind and Body / B. Behaviourism / 3. Intentional Stance
Beliefs and desires aren't real; they are prediction techniques [Dennett]
     Full Idea: Intentional systems don't really have beliefs and desires, but one can explain and predict their behaviour by ascribing beliefs and desires to them. This strategy is pragmatic, not right or wrong.
     From: Daniel C. Dennett (Brainstorms:Essays on Mind and Psychology [1978], p.7?)
     A reaction: If the ascription of beliefs and desires explains behaviour, then that is good grounds for thinking they might be real features of the brain, and even if that is not so, they are real enough as abstractions from brain events, like the 'economic climate'.
22. Metaethics / A. Ethics Foundations / 2. Source of Ethics / e. Human nature
The most important aspect of a human being is not reason, but passion [Kierkegaard, by Carlisle]
     Full Idea: Kierkegaard insisted that the most important aspect of a human being is not reason, but passion.
     From: report of Søren Kierkegaard (works [1845]) by Clare Carlisle - Kierkegaard: a guide for the perplexed Intro
     A reaction: Hume comes to mind for a similar view, but in character Hume was far more rational than Kierkegaard.
23. Ethics / B. Contract Ethics / 8. Contract Strategies
When players don't meet again, defection is the best strategy [Axelrod]
     Full Idea: When players will never meet again, the strategy of defection is the only stable strategy.
     From: Robert Axelrod (The Evolution of Co-Operation [1984], 5)
     A reaction: This gives good grounds for any community's mistrust of transient strangers, such as tourists. And yet any sensible tourist will want communities to trust tourists, and will therefore behave in a reliable way.
Good strategies avoid conflict, respond to hostility, forgive, and are clear [Axelrod]
     Full Idea: Successful game strategies avoid unnecessary conflict, are provoked by an uncalled for defection, forgive after a provocation, and behave clearly so the other player can adapt.
     From: Robert Axelrod (The Evolution of Co-Operation [1984], 1)
     A reaction: [compressed] Exactly what you would expect from a nice but successful school teacher. The strategies for success in these games is the same as the rules for educating a person into cooperative behaviour. TIT FOR TAT does all these.