Combining Texts

All the ideas for 'Against Coherence', 'Prisoner's Dilemma' and 'Actions'

unexpand these ideas     |    start again     |     specify just one area for these texts


14 ideas

13. Knowledge Criteria / B. Internal Justification / 5. Coherentism / a. Coherence as justification
Incoherence may be more important for enquiry than coherence [Olsson]
     Full Idea: While coherence may lack the positive role many have assigned to it, ...incoherence plays an important negative role in our enquiries.
     From: Erik J. Olsson (Against Coherence [2005], 10.1)
     A reaction: [He cites Peirce as the main source for this idea] We can hardly by deeply impressed by incoherence if we have no sense of coherence. Incoherence is just one of many markers for theory failure. Missing the target, bad concepts...
Coherence is the capacity to answer objections [Olsson]
     Full Idea: According to Lehrer, coherence should be understood in terms of the capacity to answer objections.
     From: Erik J. Olsson (Against Coherence [2005], 9)
     A reaction: [Keith Lehrer 1990] We can connect this with the Greek requirement of being able to give an account [logos], which is the hallmark of understanding. I take coherence to be the best method of achieving understanding. Any understanding meets Lehrer's test.
13. Knowledge Criteria / B. Internal Justification / 5. Coherentism / c. Coherentism critique
Mere agreement of testimonies is not enough to make truth very likely [Olsson]
     Full Idea: Far from guaranteeing a high likelihood of truth by itself, testimonial agreement can apparently do so only if the circumstances are favourable as regards independence, prior probability, and individual credibility.
     From: Erik J. Olsson (Against Coherence [2005], 1)
     A reaction: This is Olson's main thesis. His targets are C.I.Lewis and Bonjour, who hoped that a mere consensus of evidence would increase verisimilitude. I don't see a problem for coherence in general, since his favourable circumstances are part of it.
Coherence is only needed if the information sources are not fully reliable [Olsson]
     Full Idea: An enquirer who is fortunate enough to have at his or her disposal fully reliable information sources has no use for coherence, the need for which arises only in the context of less than fully reliable informations sources.
     From: Erik J. Olsson (Against Coherence [2005], 2.6.2)
     A reaction: I take this to be entirely false. How do you assess reliability? 'I've seen it with my own eyes'. Why trust your eyes? In what visibility conditions do you begin to doubt your eyes? Why do rational people mistrust their intuitions?
A purely coherent theory cannot be true of the world without some contact with the world [Olsson]
     Full Idea: The Input Objection says a pure coherence theory would seem to allow that a system of beliefs be justified in spite of being utterly out of contact with the world it purports to describe, so long as it is, to a sufficient extent, coherent.
     From: Erik J. Olsson (Against Coherence [2005], 4.1)
     A reaction: Olson seems impressed by this objection, but I don't see how a system could be coherently about the world if it had no known contact with the world. Olson seems to ignore meta-coherence, which evaluates the status of the system being studied.
Extending a system makes it less probable, so extending coherence can't make it more probable [Olsson]
     Full Idea: Any non-trivial extension of a belief system is less probable than the original system, but there are extensions that are more coherent than the original system. Hence more coherence does not imply a higher probability.
     From: Erik J. Olsson (Against Coherence [2005], 6.4)
     A reaction: [Olson cites Klein and Warfield 1994; compressed] The example rightly says the extension could have high internal coherence, but not whether the extension is coherent with the system being extended.
20. Action / A. Definition of Action / 5. Action as Trying
Bodily movements are not actions, which are really the tryings within bodily movement [Hornsby, by Stout,R]
     Full Idea: Hornsby claims the basic description of action is in terms of trying, that all actions (even means of doing other actions) are actions of trying, and that tryings (and therefore actions) are interior to bodily movements (which are thus not essential).
     From: report of Jennifer Hornsby (Actions [1980]) by Rowland Stout - Action 9 'Trying'
     A reaction: [compression of his summary] There is no regress with explaining the 'action' of trying, because it is proposed that trying is the most basic thing in all actions. If you are paralysed, your trying does not result in action. Too mentalistic?
23. Ethics / B. Contract Ethics / 1. Contractarianism
Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone]
     Full Idea: To fairly divide a cake between two children, the first divides it and the second chooses. …Even division is best, as it anticipates the second child will take the largest piece. Fairness is enforced by the children's self-interests.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Cake')
     A reaction: [compressed] This is introduced as the basic principle of game theory. There is an online video of two cats sharing a dish of milk; each one drinks a bit, then pushes the dish to the other one. I'm sure two children could manage that.
23. Ethics / B. Contract Ethics / 6. Game Theory
Formal game theory is about maximising or minimising numbers in tables [Poundstone]
     Full Idea: At the most abstract level, game theory is about tables with numbers in them - numbers that entities are are efficiently acting to maximise or minimise.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Curve')
     A reaction: A brilliant idea. The question is the extent to which real life conforms to the numberical tables. The assumption that everyone is entirely self-seeking is blatantly false. Numbers like money have diminishing marginal utility.
The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone]
     Full Idea: The minimax theorem says that there is always a rational solution to a precisely defined conflict between two people whose interests are completely opposite.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Minimax')
     A reaction: This is Von Neumann's founding theorem of game theory. It concerns maximising minimums, and minimising maximums. Crucially, I would say that it virtually never occurs that two people have completely opposite interests. There is a common good.
23. Ethics / B. Contract Ethics / 7. Prisoner's Dilemma
Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone]
     Full Idea: Prisoners A and B can support or betray one another. If both support, they each get 1 year in prison. If one betrays, the betrayer gets 0 and the betrayed gets 3. If they both betray they get 2 each. The common good is to support each other.
     From: William Poundstone (Prisoner's Dilemma [1992], 06 'Tucker's')
     A reaction: [by Albert Tucker, highly compressed] The classic Prisoner's Dilemma. It is artificial, but demonstrates that selfish behaviour gets a bad result (total of four years imprisonment), but the common good gets only two years. Every child should study this!
The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone]
     Full Idea: The tragedy is when two 'nice' players defect because they misread the other's intentions. The puzzle of the prisoner's dilemma is how such good intentions pave the road to hell.
     From: William Poundstone (Prisoner's Dilemma [1992], 11 'Howard's')
     A reaction: I really wish these simple ideas were better known. They more or less encapsulate the tragedy of the human race, with its inability to prioritise the common good.
23. Ethics / B. Contract Ethics / 8. Contract Strategies
TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone]
     Full Idea: The successful TIT FOR TAT strategy (for the iterated prisoner's dilemma) says cooperate on the first round, then do whatever the other player did in the previous round.
     From: William Poundstone (Prisoner's Dilemma [1992], 12 'TIT')
     A reaction: There are also the tougher TWO TITS FOR A TAT, and the more forgiving TIT FOR TWO TATS. The one-for-one seems to be the main winner, and is commonly seen in animal life (apparently). I recommend this to school teachers.
Do unto others as you would have them do unto you - or else! [Poundstone]
     Full Idea: TIT FOR TAT threatens 'Do unto others as you would have them do unto you - or else!'.
     From: William Poundstone (Prisoner's Dilemma [1992], 12 'TIT')
     A reaction: Essentially human happiness arises if we are all nice, but also stand up firmly for ourselves. 'Doormats' (nice all the time) get exploited. TIT FOR TAT is weak, because it doesn't exploit people who don't respond at all.