Combining Texts

All the ideas for 'The Intrinsic Quality of Experience', 'Steps Towards a Constructive Nominalism' and 'Commentary on 'Posterior Analytics'

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5 ideas

8. Modes of Existence / E. Nominalism / 1. Nominalism / c. Nominalism about abstracta
We renounce all abstract entities [Goodman/Quine]
     Full Idea: We do not believe in abstract entities..... We renounce them altogether.
     From: Goodman,N/Quine,W (Steps Towards a Constructive Nominalism [1947], p.105), quoted by Penelope Maddy - Defending the Axioms
     A reaction: Goodman always kept the faith here, but Quine decided to embrace sets, as a minimal commitment to abstracta needed for mathematics, which was needed for science. My sympathies are with Goodman. This is the modern form of 'nominalism'.
15. Nature of Minds / B. Features of Minds / 5. Qualia / b. Qualia and intentionality
Qualities of experience are just representational aspects of experience ('Representationalism') [Harman, by Burge]
     Full Idea: Harman defended what came to be known as 'representationalism' - the view that qualitative aspects of experience are nothing other than representational aspects.
     From: report of Gilbert Harman (The Intrinsic Quality of Experience [1990]) by Tyler Burge - Philosophy of Mind: 1950-2000 p.459
     A reaction: Functionalists like Harman have a fairly intractable problem with the qualities of experience, and this may be clutching at straws. What does 'represent' mean? How is the representation achieved? Why that particular quale?
18. Thought / E. Abstraction / 8. Abstractionism Critique
Abstraction from an ambiguous concept like 'mole' will define them as the same [Barnes,J]
     Full Idea: The procedure of abstraction will not allow us to distinguish the ambiguity between 'mole' as an animal and as an artefact. The stages of abstraction will only end up with 'physical object', and this will then count as the definition.
     From: Jonathan Barnes (Commentary on 'Posterior Analytics [1993], n to 97b7)
     A reaction: This is a problem if you adhere to a rather precise account of the steps of abstraction, with every stage explicit (and probably expressed in terms of sets), but I suspect that the real tangle of semi-conscious abstraction avoids this problem.
Abstraction cannot produce the concept of a 'game', as there is no one common feature [Barnes,J]
     Full Idea: Abstractions cannot account for those general terms whose instances do not have any set of features in common. The word 'game' is not ambiguous, but not all games have one thing in common; they are united by looser 'family resemblance'.
     From: Jonathan Barnes (Commentary on 'Posterior Analytics [1993], n to 97b7)
     A reaction: (This point comes from Wittgenstein, Idea 4141) English-speakers can't agree on borderline cases (avoiding cracks in pavements). Life is just a game. The objection would be refuted by discussion of higher-level abstractions to make connections.
Defining concepts by abstractions will collect together far too many attributes from entities [Barnes,J]
     Full Idea: If we create abstractions by collection of attributes common to groups of entities, we will collect far too many attributes, and wrongly put them into the definition (such as 'having hairless palms' when identifying 'men').
     From: Jonathan Barnes (Commentary on 'Posterior Analytics [1993], n to 97b7)
     A reaction: [compressed] Defining 'man' is a hugely complex business (see Idea 1763!), unlike defining 'hair' or 'red'. Some attributes will strike perceivers immediately, but absence of an attribute is not actually 'perceived' at all.