Combining Texts

All the ideas for 'The Value of Science', 'Prisoner's Dilemma' and 'Academica'

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15 ideas

2. Reason / C. Styles of Reason / 1. Dialectic
Dialectic is speech cast in the form of logical argument [Cicero]
     Full Idea: Dialectic is speech cast in the form of logical argument.
     From: M. Tullius Cicero (Academica [c.45 BCE], I.viii.32)
3. Truth / A. Truth Problems / 1. Truth
There cannot be more than one truth [Cicero]
     Full Idea: There cannot be more than one truth.
     From: M. Tullius Cicero (Academica [c.45 BCE], II.xlviii.147)
5. Theory of Logic / D. Assumptions for Logic / 2. Excluded Middle
Dialectic assumes that all statements are either true or false, but self-referential paradoxes are a big problem [Cicero]
     Full Idea: It is a fundamental principle of dialectic that every statement is either true or false. So is this a true proposition or a false one: "If you say that you are lying and say it truly, you lie"?
     From: M. Tullius Cicero (Academica [c.45 BCE], II.xxix.95)
12. Knowledge Sources / B. Perception / 1. Perception
If we have complete healthy senses, what more could the gods give us? [Cicero]
     Full Idea: If human nature were interrogated by some god as to whether it was content with its own senses in a sound and undamaged state or demanded something better, I cannot see what more it could ask for.
     From: M. Tullius Cicero (Academica [c.45 BCE], II.vii.19)
12. Knowledge Sources / E. Direct Knowledge / 4. Memory
How can there be a memory of what is false? [Cicero]
     Full Idea: How can there possibly be a memory of what is false?
     From: M. Tullius Cicero (Academica [c.45 BCE], II.vii.22)
13. Knowledge Criteria / D. Scepticism / 3. Illusion Scepticism
Every true presentation can have a false one of the same quality [Cicero]
     Full Idea: [The sceptical Academics say] what is false cannot be perceived, but every true presentation is such that there can be a false presentation of the same quality.
     From: M. Tullius Cicero (Academica [c.45 BCE], II.40)
     A reaction: It was the stoics who focused the discussion on 'presentations'. This claim is purely theoretical; no one has ever experienced a false presentation of talking to a family member that was as vivid as the real thing.
23. Ethics / B. Contract Ethics / 1. Contractarianism
Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone]
     Full Idea: To fairly divide a cake between two children, the first divides it and the second chooses. …Even division is best, as it anticipates the second child will take the largest piece. Fairness is enforced by the children's self-interests.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Cake')
     A reaction: [compressed] This is introduced as the basic principle of game theory. There is an online video of two cats sharing a dish of milk; each one drinks a bit, then pushes the dish to the other one. I'm sure two children could manage that.
23. Ethics / B. Contract Ethics / 6. Game Theory
Formal game theory is about maximising or minimising numbers in tables [Poundstone]
     Full Idea: At the most abstract level, game theory is about tables with numbers in them - numbers that entities are are efficiently acting to maximise or minimise.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Curve')
     A reaction: A brilliant idea. The question is the extent to which real life conforms to the numberical tables. The assumption that everyone is entirely self-seeking is blatantly false. Numbers like money have diminishing marginal utility.
The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone]
     Full Idea: The minimax theorem says that there is always a rational solution to a precisely defined conflict between two people whose interests are completely opposite.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Minimax')
     A reaction: This is Von Neumann's founding theorem of game theory. It concerns maximising minimums, and minimising maximums. Crucially, I would say that it virtually never occurs that two people have completely opposite interests. There is a common good.
23. Ethics / B. Contract Ethics / 7. Prisoner's Dilemma
The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone]
     Full Idea: The tragedy is when two 'nice' players defect because they misread the other's intentions. The puzzle of the prisoner's dilemma is how such good intentions pave the road to hell.
     From: William Poundstone (Prisoner's Dilemma [1992], 11 'Howard's')
     A reaction: I really wish these simple ideas were better known. They more or less encapsulate the tragedy of the human race, with its inability to prioritise the common good.
Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone]
     Full Idea: Prisoners A and B can support or betray one another. If both support, they each get 1 year in prison. If one betrays, the betrayer gets 0 and the betrayed gets 3. If they both betray they get 2 each. The common good is to support each other.
     From: William Poundstone (Prisoner's Dilemma [1992], 06 'Tucker's')
     A reaction: [by Albert Tucker, highly compressed] The classic Prisoner's Dilemma. It is artificial, but demonstrates that selfish behaviour gets a bad result (total of four years imprisonment), but the common good gets only two years. Every child should study this!
23. Ethics / B. Contract Ethics / 8. Contract Strategies
Do unto others as you would have them do unto you - or else! [Poundstone]
     Full Idea: TIT FOR TAT threatens 'Do unto others as you would have them do unto you - or else!'.
     From: William Poundstone (Prisoner's Dilemma [1992], 12 'TIT')
     A reaction: Essentially human happiness arises if we are all nice, but also stand up firmly for ourselves. 'Doormats' (nice all the time) get exploited. TIT FOR TAT is weak, because it doesn't exploit people who don't respond at all.
TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone]
     Full Idea: The successful TIT FOR TAT strategy (for the iterated prisoner's dilemma) says cooperate on the first round, then do whatever the other player did in the previous round.
     From: William Poundstone (Prisoner's Dilemma [1992], 12 'TIT')
     A reaction: There are also the tougher TWO TITS FOR A TAT, and the more forgiving TIT FOR TWO TATS. The one-for-one seems to be the main winner, and is commonly seen in animal life (apparently). I recommend this to school teachers.
23. Ethics / C. Virtue Theory / 2. Elements of Virtue Theory / c. Motivation for virtue
Virtues must be very detached, to avoid being motivated by pleasure [Cicero]
     Full Idea: None of the virtues can exist unless they are disinterested, for virtue driven to duty by pleasure as a sort of pay is not virtue at all but a deceptive sham and pretence of virtue.
     From: M. Tullius Cicero (Academica [c.45 BCE], II.xlvi.140)
26. Natural Theory / D. Laws of Nature / 11. Against Laws of Nature
The aim of science is just to create a comprehensive, elegant language to describe brute facts [Poincaré, by Harré]
     Full Idea: In Poincaré's view, we try to construct a language within which the brute facts of experience are expressed as comprehensively and as elegantly as possible. The job of science is the forging of a language precisely suited to that purpose.
     From: report of Henri Poincaré (The Value of Science [1906], Pt III) by Rom Harré - Laws of Nature 2
     A reaction: I'm often struck by how obscure and difficult our accounts of self-evident facts can be. Chairs are easy, and the metaphysics of chairs is hideous. Why is that? I'm a robust realist, but I like Poincaré's idea. He permits facts.