Combining Texts

All the ideas for 'fragments/reports', 'Does Emp.Knowledge have Foundation?' and 'Prisoner's Dilemma'

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11 ideas

13. Knowledge Criteria / B. Internal Justification / 4. Foundationalism / c. Empirical foundations
If observation is knowledge, it is not just an experience; it is a justification in the space of reasons [Sellars]
     Full Idea: In characterizing an observational episode or state as 'knowing', we are not giving an empirical description of it; we are placing it in the logical space of reasons, of justifying and being able to justify what one says.
     From: Wilfrid Sellars (Does Emp.Knowledge have Foundation? [1956], p.123)
     A reaction: McDowell has made the Kantian phrase 'the logical space of reasons' very popular. This is a very nice statement of the internalist view of justification, with which I sympathise more and more. It is a rationalist coherentist view. It needn't be mystical!
13. Knowledge Criteria / B. Internal Justification / 4. Foundationalism / f. Foundationalism critique
Observations like 'this is green' presuppose truths about what is a reliable symptom of what [Sellars]
     Full Idea: Observational knowledge of any particular fact, e.g. that this is green, presupposes that one knows general facts of the form 'X is a reliable symptom of Y'.
     From: Wilfrid Sellars (Does Emp.Knowledge have Foundation? [1956], p.123)
     A reaction: This is a nicely observed version of the regress problem with justification. I would guess that foundationalists would simply deny that this further knowledge is required; 'this is green' arises out of the experience, but it is not an inference.
13. Knowledge Criteria / E. Relativism / 2. Knowledge as Convention
By nature people are close to one another, but culture drives them apart [Hippias]
     Full Idea: I regard you all as relatives - by nature, not by convention. By nature like is akin to like, but convention is a tyrant over humankind and often constrains people to act contrary to nature.
     From: Hippias (fragments/reports [c.430 BCE]), quoted by Plato - Protagoras 337c8
18. Thought / D. Concepts / 4. Structure of Concepts / f. Theory theory of concepts
The concept of 'green' involves a battery of other concepts [Sellars]
     Full Idea: One can only have the concept of green by having a whole battery of concepts of which it is one element.
     From: Wilfrid Sellars (Does Emp.Knowledge have Foundation? [1956], p.120)
     A reaction: This points in the direction of holism about language and thought, but need not imply it. It might be that concepts have to be learned in small families. It is not clear, though, what is absolutely essential to 'green', except that it indicates colour.
23. Ethics / B. Contract Ethics / 1. Contractarianism
Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone]
     Full Idea: To fairly divide a cake between two children, the first divides it and the second chooses. …Even division is best, as it anticipates the second child will take the largest piece. Fairness is enforced by the children's self-interests.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Cake')
     A reaction: [compressed] This is introduced as the basic principle of game theory. There is an online video of two cats sharing a dish of milk; each one drinks a bit, then pushes the dish to the other one. I'm sure two children could manage that.
23. Ethics / B. Contract Ethics / 6. Game Theory
Formal game theory is about maximising or minimising numbers in tables [Poundstone]
     Full Idea: At the most abstract level, game theory is about tables with numbers in them - numbers that entities are are efficiently acting to maximise or minimise.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Curve')
     A reaction: A brilliant idea. The question is the extent to which real life conforms to the numberical tables. The assumption that everyone is entirely self-seeking is blatantly false. Numbers like money have diminishing marginal utility.
The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone]
     Full Idea: The minimax theorem says that there is always a rational solution to a precisely defined conflict between two people whose interests are completely opposite.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Minimax')
     A reaction: This is Von Neumann's founding theorem of game theory. It concerns maximising minimums, and minimising maximums. Crucially, I would say that it virtually never occurs that two people have completely opposite interests. There is a common good.
23. Ethics / B. Contract Ethics / 7. Prisoner's Dilemma
Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone]
     Full Idea: Prisoners A and B can support or betray one another. If both support, they each get 1 year in prison. If one betrays, the betrayer gets 0 and the betrayed gets 3. If they both betray they get 2 each. The common good is to support each other.
     From: William Poundstone (Prisoner's Dilemma [1992], 06 'Tucker's')
     A reaction: [by Albert Tucker, highly compressed] The classic Prisoner's Dilemma. It is artificial, but demonstrates that selfish behaviour gets a bad result (total of four years imprisonment), but the common good gets only two years. Every child should study this!
The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone]
     Full Idea: The tragedy is when two 'nice' players defect because they misread the other's intentions. The puzzle of the prisoner's dilemma is how such good intentions pave the road to hell.
     From: William Poundstone (Prisoner's Dilemma [1992], 11 'Howard's')
     A reaction: I really wish these simple ideas were better known. They more or less encapsulate the tragedy of the human race, with its inability to prioritise the common good.
23. Ethics / B. Contract Ethics / 8. Contract Strategies
TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone]
     Full Idea: The successful TIT FOR TAT strategy (for the iterated prisoner's dilemma) says cooperate on the first round, then do whatever the other player did in the previous round.
     From: William Poundstone (Prisoner's Dilemma [1992], 12 'TIT')
     A reaction: There are also the tougher TWO TITS FOR A TAT, and the more forgiving TIT FOR TWO TATS. The one-for-one seems to be the main winner, and is commonly seen in animal life (apparently). I recommend this to school teachers.
Do unto others as you would have them do unto you - or else! [Poundstone]
     Full Idea: TIT FOR TAT threatens 'Do unto others as you would have them do unto you - or else!'.
     From: William Poundstone (Prisoner's Dilemma [1992], 12 'TIT')
     A reaction: Essentially human happiness arises if we are all nice, but also stand up firmly for ourselves. 'Doormats' (nice all the time) get exploited. TIT FOR TAT is weak, because it doesn't exploit people who don't respond at all.