Combining Texts

All the ideas for 'General Facts,Phys Necessity, and Metaph of Time', 'An Argument for the Identity Theory' and 'Understanding'

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6 ideas

3. Truth / B. Truthmakers / 3. Truthmaker Maximalism
The truth-maker principle is that every truth has a sufficient truth-maker [Forrest]
     Full Idea: Item x is said to be a sufficient truth-maker for truth-bearer p just in case necessarily if x exists then p is true. ...Every truth has a sufficient truth-maker. Hence, I take it, the sum of all sufficient truth-makers is a universal truth-maker.
     From: Peter Forrest (General Facts,Phys Necessity, and Metaph of Time [2006], 1)
     A reaction: Note that it is not 'necessary', because something else might make p true instead.
11. Knowledge Aims / A. Knowledge / 2. Understanding
Unlike knowledge, you can achieve understanding through luck [Grimm]
     Full Idea: It may be that understanding is compatible with luck, in a way that knowledge is not.
     From: Stephen R. Grimm (Understanding [2011], 3)
     A reaction: [He cites Kvanvig and Prichard] If so, then we cannot say that knowledge is a lesser type of understanding. If you ask a trusted person how a mechanism works, and they have a wild guess that is luckily right, you would then understand it.
'Grasping' a structure seems to be modal, because we must anticipate its behaviour [Grimm]
     Full Idea: 'Graspng' a structure would seem to bring into play something like a modal sense or ability, not just to register how things are, but also to anticipate how certain elements of the system would behave.
     From: Stephen R. Grimm (Understanding [2011], 2)
     A reaction: In the case of the chronology of some historical events, talking of 'grasping' or 'understanding' seems wrong because the facts are static and invariant. That seems to support the present idea. But you might 'understand' a pattern if you can reproduce it.
You may have 'weak' understanding, if by luck you can answer a set of 'why questions' [Grimm]
     Full Idea: There may be a 'weak' sense of understanding, where all you need to do is to be able to answer 'why questions' successfully, where one might have come by this ability in a lucky way.
     From: Stephen R. Grimm (Understanding [2011], 3)
     A reaction: We can see this point (in Idea 19691), but the idea that one could come by true complex understanding of something by purely lucky means is a bit absurd. Surely you would get one or two why questions wrong? 100%, just by luck?
17. Mind and Body / C. Functionalism / 4. Causal Functionalism
Experiences are defined by their causal role, and causal roles belong to physical states [Lewis]
     Full Idea: The definitive characteristic of any experience is its causal role, its most typical causes and effects; but we materialists believe that these causal roles which belong by analytic necessity to experiences belong in fact to certain physical states.
     From: David Lewis (An Argument for the Identity Theory [1966], §I)
     A reaction: This is the Causal version of functionalism, which Armstrong also developed. The word 'typical' leads later to a teleological element in the theory (e.g. in Lycan). There are other things to say about mental states than just their causal role.
'Pain' contingently names the state that occupies the causal role of pain [Lewis]
     Full Idea: On my theory, 'pain' is a contingent name - that is, a name with different denotations in different possible worlds - since in any world, 'pain' names whatever state happens in that world to occupy the causal role definitive of pain.
     From: David Lewis (An Argument for the Identity Theory [1966], §II n6)
     A reaction: Better to say that 'pain' (like 'sound') is ambiguous. It is indiscriminately used by English-speakers to mean [1] the raw quale that we experience when damaged, and [2] whatever it is that leads to pain behaviour. Maybe frogs have 2 but not 1.