Combining Texts

All the ideas for 'Isagoge ('Introduction')', 'Prisoner's Dilemma' and 'Sketch for a Theory of the Emotions'

unexpand these ideas     |    start again     |     specify just one area for these texts


14 ideas

8. Modes of Existence / D. Universals / 1. Universals
Are genera and species real or conceptual? bodies or incorporeal? in sensibles or separate from them? [Porphyry]
     Full Idea: I shall beg off talking of a) whether genera and species are real or situated in bare thoughts alone, b) whether as real they are bodies or incorporeals, and c) whether they are separated or in sensibles and have their reality in connection with them.
     From: Porphyry (Isagoge ('Introduction') [c.295], (2))
     A reaction: This passage, picking up on Aristotle, seems to be the original source that grew into the medievel debate about universals. It seems to rather neatly lay out the agenda for the universals debate which is still with us.
15. Nature of Minds / B. Features of Minds / 1. Consciousness / b. Essence of consciousness
Consciousness always transcends itself [Sartre]
     Full Idea: It is of the essence of consciousness to transcend itself
     From: Jean-Paul Sartre (Sketch for a Theory of the Emotions [1939], §III)
     A reaction: As usual, I am a bit baffled by these sorts of pronouncement. Sounds like an oxymoron to me. Maybe it is a development of Schopenhauer's thought.
18. Thought / A. Modes of Thought / 3. Emotions / a. Nature of emotions
An emotion and its object form a unity, so emotion is a mode of apprehension [Sartre]
     Full Idea: Emotion returns to its object every moment, and feeds upon it. …The emotional subject and the object of the emotion are united in an indissoluble synthesis. Emotion is a specific manner of apprehending the world. …[39] It is a transformation of the world.
     From: Jean-Paul Sartre (Sketch for a Theory of the Emotions [1939], §III)
     A reaction: The last sentence is the essence (or existence?) of Sartre's core theory of the emotions. They are, it seems, a mode of perception, like a colour filter added to a camera. I don't think I agree. I see them as a response to perceptions, not part of them.
Emotion is one of our modes of understanding our Being-in-the-World [Sartre]
     Full Idea: Emotion is not an accident, it is a mode of our conscious existence, one of the ways in which consciousness understands (in Heidegger's sense of verstehen) its Being-in-the-World. …It has a meaning.
     From: Jean-Paul Sartre (Sketch for a Theory of the Emotions [1939], §III)
     A reaction: Calling emotions a 'mode' suggests that this way of understanding is intermittent, which seems wrong. Even performing arithmetical calculations is coloured by emotions, so they go deeper than a 'mode'.
18. Thought / A. Modes of Thought / 3. Emotions / c. Role of emotions
Emotions are a sort of bodily incantation which brings a magic to the world [Sartre]
     Full Idea: Joy is the magical behaviour which tries, by incantation, to realise the possession of the desired object as an instantaneous totality. [47] Emotions are all reducible to the constitution of a magic world by using our bodies as instruments of incantation.
     From: Jean-Paul Sartre (Sketch for a Theory of the Emotions [1939], §III)
     A reaction: I can't pretend to understand this, but I am reminded of the fact that the so-called primary qualities of perception are innately boring, and it is only the secondary qualities (like colour and smell) which make the world interesting.
Emotions makes us believe in and live in a new world [Sartre]
     Full Idea: Emotion is a phenomenon of belief. Consciousness does not limit itself to the projection of affective meanings upon the world around it; it lives the new world it has thereby constituted.
     From: Jean-Paul Sartre (Sketch for a Theory of the Emotions [1939], §III)
     A reaction: There seems to be an implied anti-realism in this, since the emotions prevent us from relating more objectively to the world. The 'magic' seems to be compulsory.
23. Ethics / B. Contract Ethics / 1. Contractarianism
Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone]
     Full Idea: To fairly divide a cake between two children, the first divides it and the second chooses. …Even division is best, as it anticipates the second child will take the largest piece. Fairness is enforced by the children's self-interests.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Cake')
     A reaction: [compressed] This is introduced as the basic principle of game theory. There is an online video of two cats sharing a dish of milk; each one drinks a bit, then pushes the dish to the other one. I'm sure two children could manage that.
23. Ethics / B. Contract Ethics / 6. Game Theory
Formal game theory is about maximising or minimising numbers in tables [Poundstone]
     Full Idea: At the most abstract level, game theory is about tables with numbers in them - numbers that entities are are efficiently acting to maximise or minimise.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Curve')
     A reaction: A brilliant idea. The question is the extent to which real life conforms to the numberical tables. The assumption that everyone is entirely self-seeking is blatantly false. Numbers like money have diminishing marginal utility.
The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone]
     Full Idea: The minimax theorem says that there is always a rational solution to a precisely defined conflict between two people whose interests are completely opposite.
     From: William Poundstone (Prisoner's Dilemma [1992], 03 'Minimax')
     A reaction: This is Von Neumann's founding theorem of game theory. It concerns maximising minimums, and minimising maximums. Crucially, I would say that it virtually never occurs that two people have completely opposite interests. There is a common good.
23. Ethics / B. Contract Ethics / 7. Prisoner's Dilemma
Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone]
     Full Idea: Prisoners A and B can support or betray one another. If both support, they each get 1 year in prison. If one betrays, the betrayer gets 0 and the betrayed gets 3. If they both betray they get 2 each. The common good is to support each other.
     From: William Poundstone (Prisoner's Dilemma [1992], 06 'Tucker's')
     A reaction: [by Albert Tucker, highly compressed] The classic Prisoner's Dilemma. It is artificial, but demonstrates that selfish behaviour gets a bad result (total of four years imprisonment), but the common good gets only two years. Every child should study this!
The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone]
     Full Idea: The tragedy is when two 'nice' players defect because they misread the other's intentions. The puzzle of the prisoner's dilemma is how such good intentions pave the road to hell.
     From: William Poundstone (Prisoner's Dilemma [1992], 11 'Howard's')
     A reaction: I really wish these simple ideas were better known. They more or less encapsulate the tragedy of the human race, with its inability to prioritise the common good.
23. Ethics / B. Contract Ethics / 8. Contract Strategies
TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone]
     Full Idea: The successful TIT FOR TAT strategy (for the iterated prisoner's dilemma) says cooperate on the first round, then do whatever the other player did in the previous round.
     From: William Poundstone (Prisoner's Dilemma [1992], 12 'TIT')
     A reaction: There are also the tougher TWO TITS FOR A TAT, and the more forgiving TIT FOR TWO TATS. The one-for-one seems to be the main winner, and is commonly seen in animal life (apparently). I recommend this to school teachers.
Do unto others as you would have them do unto you - or else! [Poundstone]
     Full Idea: TIT FOR TAT threatens 'Do unto others as you would have them do unto you - or else!'.
     From: William Poundstone (Prisoner's Dilemma [1992], 12 'TIT')
     A reaction: Essentially human happiness arises if we are all nice, but also stand up firmly for ourselves. 'Doormats' (nice all the time) get exploited. TIT FOR TAT is weak, because it doesn't exploit people who don't respond at all.
24. Political Theory / B. Nature of a State / 1. Purpose of a State
States have a monopoly of legitimate violence [Sartre, by Wolff,J]
     Full Idea: Max Weber observed that states possess a monopoly of legitimate violence.
     From: report of Jean-Paul Sartre (Sketch for a Theory of the Emotions [1939]) by Jonathan Wolff - An Introduction to Political Philosophy (Rev) 2 'State'
     A reaction: This sounds rather hair-raising, and often is, but it sounds quite good if we describe it as a denial of legitimate violence to individual citizens. Hobbes would like it, since individual violence breaches some sort of natural contract. Guns in USA.