Combining Texts

All the ideas for 'The Gettier Problem', 'Commentary on 'Posterior Analytics' and 'First Things First'

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8 ideas

13. Knowledge Criteria / A. Justification Problems / 2. Justification Challenges / b. Gettier problem
A Gettier case is a belief which is true, and its fallible justification involves some luck [Hetherington]
     Full Idea: A Gettier case contains a belief which is true and well justified without being knowledge. Its justificatory support is also fallible, ...and there is considerable luck in how the belief combnes being true with being justified.
     From: Stephen Hetherington (The Gettier Problem [2011], 5)
     A reaction: This makes luck the key factor. 'Luck' is a rather vague concept, and so the sort of luck involved must first be spelled out. Or the varieties of luck that can produce this outcome.
13. Knowledge Criteria / B. Internal Justification / 3. Evidentialism / b. Evidentialism
Evidentialism is not axiomatic; the evidence itself inclines us towards evidentialism [Conee]
     Full Idea: Evidentialism does not support beginning epistemology by taking for granted that evidentialism is true. ...Rather, what potentially justifies belief in intial epistemic data and initial procedures of inquiry is the evidence itself.
     From: Earl Conee (First Things First [2004], 'Getting')
     A reaction: This sounds good. I much prefer talk of 'evidence' to talk of 'perceptions', because evidence has been licked into shape, and its significance has been clarified. That is the first step towards the coherence we seek.
13. Knowledge Criteria / C. External Justification / 3. Reliabilism / b. Anti-reliabilism
If pure guesses were reliable, reliabilists would have to endorse them [Conee]
     Full Idea: Reliabilism would count pure guesses as good reasons if guessing were properly reliable.
     From: Earl Conee (First Things First [2004], 'Getting')
     A reaction: See D.H. Lawrence's short story 'The Rocking Horse Winner'. This objection strikes me as being so devastating that it is almost conclusive. Except that pure guesses are never ever reliable, over a decent period of time.
More than actual reliability is needed, since I may mistakenly doubt what is reliable [Conee]
     Full Idea: Sheer reliability does not justify belief. ...It may be, for instance, that we have strong though misleading reason to deny the method's reliability.
     From: Earl Conee (First Things First [2004], 'Circles')
     A reaction: That is, we accept a justification if we judge the method to be reliable, not if it IS reliable. I can disbelieve all the reliable information that arrives in my mind. People do that all the time! Hatred of experts! Support for internalism?
Reliabilism is poor on reflective judgements about hypothetical cases [Conee]
     Full Idea: An unrefined reliability theory does a poor job at capturing reflective judgements about hypothetical cases
     From: Earl Conee (First Things First [2004], 'Stroud's')
     A reaction: Reliability can only be a test for tried and tested ways. No one can say whether imagining a range of possibilities is reliable or not. Is prediction a reliable route to knowledge?
18. Thought / E. Abstraction / 8. Abstractionism Critique
Abstraction from an ambiguous concept like 'mole' will define them as the same [Barnes,J]
     Full Idea: The procedure of abstraction will not allow us to distinguish the ambiguity between 'mole' as an animal and as an artefact. The stages of abstraction will only end up with 'physical object', and this will then count as the definition.
     From: Jonathan Barnes (Commentary on 'Posterior Analytics [1993], n to 97b7)
     A reaction: This is a problem if you adhere to a rather precise account of the steps of abstraction, with every stage explicit (and probably expressed in terms of sets), but I suspect that the real tangle of semi-conscious abstraction avoids this problem.
Abstraction cannot produce the concept of a 'game', as there is no one common feature [Barnes,J]
     Full Idea: Abstractions cannot account for those general terms whose instances do not have any set of features in common. The word 'game' is not ambiguous, but not all games have one thing in common; they are united by looser 'family resemblance'.
     From: Jonathan Barnes (Commentary on 'Posterior Analytics [1993], n to 97b7)
     A reaction: (This point comes from Wittgenstein, Idea 4141) English-speakers can't agree on borderline cases (avoiding cracks in pavements). Life is just a game. The objection would be refuted by discussion of higher-level abstractions to make connections.
Defining concepts by abstractions will collect together far too many attributes from entities [Barnes,J]
     Full Idea: If we create abstractions by collection of attributes common to groups of entities, we will collect far too many attributes, and wrongly put them into the definition (such as 'having hairless palms' when identifying 'men').
     From: Jonathan Barnes (Commentary on 'Posterior Analytics [1993], n to 97b7)
     A reaction: [compressed] Defining 'man' is a hugely complex business (see Idea 1763!), unlike defining 'hair' or 'red'. Some attributes will strike perceivers immediately, but absence of an attribute is not actually 'perceived' at all.