Combining Texts

All the ideas for 'works', 'Epistemic and Metaphysical Possibility' and 'Commentary on 'Posterior Analytics'

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6 ideas

10. Modality / A. Necessity / 6. Logical Necessity
Logical necessity is epistemic necessity, which is the old notion of a priori [Edgington, by McFetridge]
     Full Idea: Edgington's position is that logical necessity is an epistemic notion: epistemic necessity which, she claims, is the old notion of the a priori. Like Kripke, she thinks this is two-way independent of metaphysical necessity.
     From: report of Dorothy Edgington (Epistemic and Metaphysical Possibility [1985]) by Ian McFetridge - Logical Necessity: Some Issues §1
     A reaction: [her paper was unpublished] She hence thinks an argument can be logically valid, while metaphysically its conclusion may not follow. Dubious, though I think I favour the view that logical necessity is underwritten by metaphysical necessity.
18. Thought / E. Abstraction / 8. Abstractionism Critique
Abstraction from an ambiguous concept like 'mole' will define them as the same [Barnes,J]
     Full Idea: The procedure of abstraction will not allow us to distinguish the ambiguity between 'mole' as an animal and as an artefact. The stages of abstraction will only end up with 'physical object', and this will then count as the definition.
     From: Jonathan Barnes (Commentary on 'Posterior Analytics [1993], n to 97b7)
     A reaction: This is a problem if you adhere to a rather precise account of the steps of abstraction, with every stage explicit (and probably expressed in terms of sets), but I suspect that the real tangle of semi-conscious abstraction avoids this problem.
Abstraction cannot produce the concept of a 'game', as there is no one common feature [Barnes,J]
     Full Idea: Abstractions cannot account for those general terms whose instances do not have any set of features in common. The word 'game' is not ambiguous, but not all games have one thing in common; they are united by looser 'family resemblance'.
     From: Jonathan Barnes (Commentary on 'Posterior Analytics [1993], n to 97b7)
     A reaction: (This point comes from Wittgenstein, Idea 4141) English-speakers can't agree on borderline cases (avoiding cracks in pavements). Life is just a game. The objection would be refuted by discussion of higher-level abstractions to make connections.
Defining concepts by abstractions will collect together far too many attributes from entities [Barnes,J]
     Full Idea: If we create abstractions by collection of attributes common to groups of entities, we will collect far too many attributes, and wrongly put them into the definition (such as 'having hairless palms' when identifying 'men').
     From: Jonathan Barnes (Commentary on 'Posterior Analytics [1993], n to 97b7)
     A reaction: [compressed] Defining 'man' is a hugely complex business (see Idea 1763!), unlike defining 'hair' or 'red'. Some attributes will strike perceivers immediately, but absence of an attribute is not actually 'perceived' at all.
29. Religion / B. Monotheistic Religion / 4. Christianity / d. Heresy
Philosophers are the forefathers of heretics [Tertullian]
     Full Idea: Philosophers are the forefathers of heretics.
     From: Tertullian (works [c.200]), quoted by Robert Pasnau - Metaphysical Themes 1274-1671 20.2
29. Religion / D. Religious Issues / 1. Religious Commitment / e. Fideism
I believe because it is absurd [Tertullian]
     Full Idea: I believe because it is absurd ('Credo quia absurdum est').
     From: Tertullian (works [c.200]), quoted by Robert Fogelin - Walking the Tightrope of Reason n4.2
     A reaction: This seems to be a rather desperate remark, in response to what must have been rather good hostile arguments. No one would abandon the support of reason if it was easy to acquire. You can't deny its engaging romantic defiance, though.