11 ideas
16025 | If things change they become different - but then no one thing undergoes the change! [Gallois] |
16026 | 4D: time is space-like; a thing is its history; past and future are real; or things extend in time [Gallois] |
16027 | If two things are equal, each side involves a necessity, so the equality is necessary [Gallois] |
468 | Musical performance can reveal a range of virtues [Damon of Ath.] |
22717 | Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone] |
22718 | Formal game theory is about maximising or minimising numbers in tables [Poundstone] |
22719 | The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone] |
22720 | Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone] |
22721 | The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone] |
22722 | TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone] |
22723 | Do unto others as you would have them do unto you - or else! [Poundstone] |