Combining Texts

All the ideas for 'Demonstratives', 'Prisoner's Dilemma' and 'Externalism/Internalism'

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18 ideas

11. Knowledge Aims / A. Knowledge / 1. Knowledge
Maybe there is plain 'animal' knowledge, and clearly justified 'reflective' knowledge [Vahid]
13. Knowledge Criteria / A. Justification Problems / 1. Justification / a. Justification issues
Epistemic is normally marked out from moral or pragmatic justifications by its truth-goal [Vahid]
13. Knowledge Criteria / A. Justification Problems / 3. Internal or External / a. Pro-internalism
'Mentalist' internalism seems to miss the main point, if it might not involve an agent's access [Vahid]
Strong access internalism needs actual awareness; weak versions need possibility of access [Vahid]
Maybe we need access to our justification, and also to know why it justifies [Vahid]
13. Knowledge Criteria / A. Justification Problems / 3. Internal or External / b. Pro-externalism
Internalism in epistemology over-emphasises deliberation about beliefs [Vahid]
13. Knowledge Criteria / C. External Justification / 1. External Justification
Externalism may imply that identical mental states might go with different justifications [Vahid]
13. Knowledge Criteria / C. External Justification / 4. Tracking the Facts
With a counterfactual account of the causal theory, we get knowledge as tracking or sensitive to truth [Vahid]
13. Knowledge Criteria / C. External Justification / 10. Anti External Justification
Externalism makes the acquisition of knowledge too easy? [Vahid]
19. Language / C. Assigning Meanings / 10. Two-Dimensional Semantics
Indexicals have a 'character' (the standing meaning), and a 'content' (truth-conditions for one context) [Kaplan, by Macià/Garcia-Carpentiro]
'Content' gives the standard modal profile, and 'character' gives rules for a context [Kaplan, by Schroeter]
23. Ethics / B. Contract Ethics / 1. Contractarianism
Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone]
23. Ethics / B. Contract Ethics / 6. Game Theory
Formal game theory is about maximising or minimising numbers in tables [Poundstone]
The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone]
23. Ethics / B. Contract Ethics / 7. Prisoner's Dilemma
Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone]
The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone]
23. Ethics / B. Contract Ethics / 8. Contract Strategies
TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone]
Do unto others as you would have them do unto you - or else! [Poundstone]