17 ideas
22717 | Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone] |
22718 | Formal game theory is about maximising or minimising numbers in tables [Poundstone] |
22719 | The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone] |
22720 | Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone] |
22721 | The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone] |
22722 | TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone] |
22723 | Do unto others as you would have them do unto you - or else! [Poundstone] |
8388 | Causation is either direct realism, Humean reduction, non-Humean reduction or theoretical realism [Tooley] |
8389 | Causation distinctions: reductionism/realism; Humean/non-Humean states; observable/non-observable [Tooley] |
8393 | We can only reduce the direction of causation to the direction of time if we are realist about the latter [Tooley] |
8390 | Causation is directly observable in pressure on one's body, and in willed action [Tooley] |
8392 | Probabilist laws are compatible with effects always or never happening [Tooley] |
8399 | The actual cause may not be the most efficacious one [Tooley] |
8391 | In counterfactual worlds there are laws with no instances, so laws aren't supervenient on actuality [Tooley] |
8394 | Explaining causation in terms of laws can't explain the direction of causation [Tooley] |
8398 | Causation is a concept of a relation the same in all worlds, so it can't be a physical process [Tooley] |
15877 | The aim of science is just to create a comprehensive, elegant language to describe brute facts [Poincaré, by Harré] |