24 ideas
10688 | 'Equivocation' is when terms do not mean the same thing in premises and conclusion [Beall/Restall] |
10690 | Formal logic is invariant under permutations, or devoid of content, or gives the norms for thought [Beall/Restall] |
18739 | Three stages of philosophical logic: syntactic (1905-55), possible worlds (1963-85), widening (1990-) [Horsten/Pettigrew] |
10691 | Logical consequence needs either proofs, or absence of counterexamples [Beall/Restall] |
10695 | Logical consequence is either necessary truth preservation, or preservation based on interpretation [Beall/Restall] |
10689 | A step is a 'material consequence' if we need contents as well as form [Beall/Restall] |
18741 | Logical formalization makes concepts precise, and also shows their interrelation [Horsten/Pettigrew] |
10696 | A 'logical truth' (or 'tautology', or 'theorem') follows from empty premises [Beall/Restall] |
10693 | Models are mathematical structures which interpret the non-logical primitives [Beall/Restall] |
18744 | Models are sets with functions and relations, and truth built up from the components [Horsten/Pettigrew] |
10692 | Hilbert proofs have simple rules and complex axioms, and natural deduction is the opposite [Beall/Restall] |
18740 | If 'exist' doesn't express a property, we can hardly ask for its essence [Horsten/Pettigrew] |
18745 | A Tarskian model can be seen as a possible state of affairs [Horsten/Pettigrew] |
18747 | The 'spheres model' was added to possible worlds, to cope with counterfactuals [Horsten/Pettigrew] |
18748 | Epistemic logic introduced impossible worlds [Horsten/Pettigrew] |
18746 | Possible worlds models contain sets of possible worlds; this is a large metaphysical commitment [Horsten/Pettigrew] |
18750 | Using possible worlds for knowledge and morality may be a step too far [Horsten/Pettigrew] |
22717 | Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone] |
22718 | Formal game theory is about maximising or minimising numbers in tables [Poundstone] |
22719 | The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone] |
22720 | Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone] |
22721 | The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone] |
22723 | Do unto others as you would have them do unto you - or else! [Poundstone] |
22722 | TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone] |