Combining Texts

All the ideas for 'On the Philosophy of Logic', 'Foundations of Two-Dimensional Semantics' and 'Prisoner's Dilemma'

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18 ideas

2. Reason / A. Nature of Reason / 1. On Reason
We reach 'reflective equilibrium' when intuitions and theory completely align [Fisher]
4. Formal Logic / E. Nonclassical Logics / 3. Many-Valued Logic
Three-valued logic says excluded middle and non-contradition are not tautologies [Fisher]
4. Formal Logic / E. Nonclassical Logics / 4. Fuzzy Logic
Fuzzy logic has many truth values, ranging in fractions from 0 to 1 [Fisher]
5. Theory of Logic / A. Overview of Logic / 6. Classical Logic
Classical logic is: excluded middle, non-contradiction, contradictions imply all, disjunctive syllogism [Fisher]
5. Theory of Logic / C. Ontology of Logic / 2. Platonism in Logic
Logic formalizes how we should reason, but it shouldn't determine whether we are realists [Fisher]
7. Existence / D. Theories of Reality / 10. Vagueness / g. Degrees of vagueness
We could make our intuitions about heaps precise with a million-valued logic [Fisher]
9. Objects / B. Unity of Objects / 3. Unity Problems / e. Vague objects
Vagueness can involve components (like baldness), or not (like boredom) [Fisher]
10. Modality / B. Possibility / 1. Possibility
We can't explain 'possibility' in terms of 'possible' worlds [Fisher]
10. Modality / B. Possibility / 8. Conditionals / c. Truth-function conditionals
If all truths are implied by a falsehood, then not-p might imply both q and not-q [Fisher]
10. Modality / B. Possibility / 8. Conditionals / d. Non-truthfunction conditionals
In relevance logic, conditionals help information to flow from antecedent to consequent [Fisher]
19. Language / C. Assigning Meanings / 10. Two-Dimensional Semantics
'Water' is two-dimensionally inconstant, with different intensions in different worlds [Chalmers, by Sider]
23. Ethics / B. Contract Ethics / 1. Contractarianism
Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone]
23. Ethics / B. Contract Ethics / 6. Game Theory
Formal game theory is about maximising or minimising numbers in tables [Poundstone]
The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone]
23. Ethics / B. Contract Ethics / 7. Prisoner's Dilemma
Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone]
The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone]
23. Ethics / B. Contract Ethics / 8. Contract Strategies
TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone]
Do unto others as you would have them do unto you - or else! [Poundstone]