Combining Texts

All the ideas for 'Explanation: the state of play', 'Counterfactuals' and 'Prisoner's Dilemma'

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13 ideas

10. Modality / B. Possibility / 8. Conditionals / c. Truth-function conditionals
Lewis says indicative conditionals are truth-functional [Lewis, by Jackson]
10. Modality / B. Possibility / 9. Counterfactuals
In good counterfactuals the consequent holds in world like ours except that the antecedent is true [Lewis, by Horwich]
14. Science / D. Explanation / 1. Explanation / b. Aims of explanation
Audience-relative explanation, or metaphysical explanation based on information? [Stanford]
Explanation is for curiosity, control, understanding, to make meaningful, or to give authority [Stanford]
14. Science / D. Explanation / 2. Types of Explanation / j. Explanations by reduction
We can explain by showing constitution, as well as showing causes [Stanford]
23. Ethics / B. Contract Ethics / 1. Contractarianism
Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone]
23. Ethics / B. Contract Ethics / 6. Game Theory
Formal game theory is about maximising or minimising numbers in tables [Poundstone]
The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone]
23. Ethics / B. Contract Ethics / 7. Prisoner's Dilemma
Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone]
The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone]
23. Ethics / B. Contract Ethics / 8. Contract Strategies
TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone]
Do unto others as you would have them do unto you - or else! [Poundstone]
26. Natural Theory / D. Laws of Nature / 4. Regularities / b. Best system theory
A law of nature is a general axiom of the deductive system that is best for simplicity and strength [Lewis]