22 ideas
21833 | Research suggest that we overrate conscious experience [Flanagan] |
21834 | Sensations may be identical to brain events, but complex mental events don't seem to be [Flanagan] |
3546 | 'Phronesis' should translate as 'practical intelligence', not as prudence [Annas] |
21837 | Morality is normative because it identifies best practices among the normal practices [Flanagan] |
21830 | For Darwinians, altruism is either contracts or genetics [Flanagan] |
21835 | We need Eudaimonics - the empirical study of how we should flourish [Flanagan] |
3547 | Epicureans achieve pleasure through character development [Annas] |
3543 | Cyrenaics pursue pleasure, but don't equate it with happiness [Annas] |
22717 | Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone] |
22718 | Formal game theory is about maximising or minimising numbers in tables [Poundstone] |
22719 | The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone] |
22721 | The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone] |
22720 | Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone] |
22723 | Do unto others as you would have them do unto you - or else! [Poundstone] |
22722 | TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone] |
3541 | Ancient ethics uses attractive notions, not imperatives [Annas] |
3550 | Principles cover life as a whole, where rules just cover actions [Annas] |
3551 | Virtue theory tries to explain our duties in terms of our character [Annas] |
3552 | If excessively good actions are admirable but not required, then duty isn't basic [Annas] |
3542 | We should do good when necessary, not maximise it [Annas] |
21831 | Alienation is not finding what one wants, or being unable to achieve it [Flanagan] |
21832 | Buddhists reject God and the self, and accept suffering as key, and liberation through wisdom [Flanagan] |