21 ideas
17884 | Mathematical set theory has many plausible stopping points, such as finitism, and predicativism [Koellner] |
17893 | 'Reflection principles' say the whole truth about sets can't be captured [Koellner] |
17894 | We have no argument to show a statement is absolutely undecidable [Koellner] |
17890 | There are at least eleven types of large cardinal, of increasing logical strength [Koellner] |
17887 | PA is consistent as far as we can accept, and we expand axioms to overcome limitations [Koellner] |
17891 | Arithmetical undecidability is always settled at the next stage up [Koellner] |
3546 | 'Phronesis' should translate as 'practical intelligence', not as prudence [Annas] |
3547 | Epicureans achieve pleasure through character development [Annas] |
3543 | Cyrenaics pursue pleasure, but don't equate it with happiness [Annas] |
22717 | Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone] |
22718 | Formal game theory is about maximising or minimising numbers in tables [Poundstone] |
22719 | The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone] |
22721 | The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone] |
22720 | Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone] |
22722 | TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone] |
22723 | Do unto others as you would have them do unto you - or else! [Poundstone] |
3541 | Ancient ethics uses attractive notions, not imperatives [Annas] |
3550 | Principles cover life as a whole, where rules just cover actions [Annas] |
3551 | Virtue theory tries to explain our duties in terms of our character [Annas] |
3552 | If excessively good actions are admirable but not required, then duty isn't basic [Annas] |
3542 | We should do good when necessary, not maximise it [Annas] |