16 ideas
18431 | Internal relations combine some tropes into a nucleus, which bears the non-essential tropes [Simons, by Edwards] |
22717 | Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone] |
22718 | Formal game theory is about maximising or minimising numbers in tables [Poundstone] |
22719 | The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone] |
22720 | Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone] |
22721 | The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone] |
22722 | TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone] |
22723 | Do unto others as you would have them do unto you - or else! [Poundstone] |
21332 | We don't get a love of 'order' from nature - which is thoroughly chaotic [Mill] |
21333 | Evil comes from good just as often as good comes from evil [Mill] |
21335 | Belief that an afterlife is required for justice is an admission that this life is very unjust [Mill] |
21334 | No necessity ties an omnipotent Creator, so he evidently wills human misery [Mill] |
21329 | Nature dispenses cruelty with no concern for either mercy or justice [Mill] |
21328 | Killing is a human crime, but nature kills everyone, and often with great tortures [Mill] |
21330 | Nature makes childbirth a miserable experience, often leading to the death of the mother [Mill] |
21331 | Hurricanes, locusts, floods and blight can starve a million people to death [Mill] |