Combining Texts

All the ideas for 'Meaning and Necessity', 'Prisoner's Dilemma' and 'Modal Logic'

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15 ideas

4. Formal Logic / D. Modal Logic ML / 3. Modal Logic Systems / b. System K
Normal system K has five axioms and rules [Cresswell]
4. Formal Logic / D. Modal Logic ML / 3. Modal Logic Systems / c. System D
D is valid on every serial frame, but not where there are dead ends [Cresswell]
4. Formal Logic / D. Modal Logic ML / 3. Modal Logic Systems / g. System S4
S4 has 14 modalities, and always reduces to a maximum of three modal operators [Cresswell]
4. Formal Logic / D. Modal Logic ML / 3. Modal Logic Systems / h. System S5
In S5 all the long complex modalities reduce to just three, and their negations [Cresswell]
4. Formal Logic / D. Modal Logic ML / 7. Barcan Formula
Reject the Barcan if quantifiers are confined to worlds, and different things exist in other worlds [Cresswell]
8. Modes of Existence / A. Relations / 4. Formal Relations / a. Types of relation
A relation is 'Euclidean' if aRb and aRc imply bRc [Cresswell]
10. Modality / A. Necessity / 4. De re / De dicto modality
A de dicto necessity is true in all worlds, but not necessarily of the same thing in each world [Cresswell]
19. Language / C. Assigning Meanings / 8. Possible Worlds Semantics
The intension of a sentence is the set of all possible worlds in which it is true [Carnap, by Kaplan]
23. Ethics / B. Contract Ethics / 1. Contractarianism
Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone]
23. Ethics / B. Contract Ethics / 6. Game Theory
Formal game theory is about maximising or minimising numbers in tables [Poundstone]
The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone]
23. Ethics / B. Contract Ethics / 7. Prisoner's Dilemma
Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone]
The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone]
23. Ethics / B. Contract Ethics / 8. Contract Strategies
TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone]
Do unto others as you would have them do unto you - or else! [Poundstone]