Full Idea
Temporal objects which are scattered in time - i.e. have temporal gaps in them, like interrupted discussions or chess games - are less unified than those without gaps.
Gist of Idea
Objects like chess games, with gaps in them, are thereby less unified
Source
Peter Simons (Parts [1987], 9.2)
Book Reference
Simons,Peter: 'Parts: a Study in Ontology' [OUP 1987], p.326
A Reaction
Is he really saying that a discussion or a chess game is less unified if there is even the slightest pause in it? Otherwise, how long must the pause be before it disturbs the unity? Do people play internet chess, as they used to play correspondence chess?